Bot Colony is truly unique – it’s the only game where you converse in English with robots who understand what you say (or type) – a radically new gameplay experience. The game is not limited to commanding robots, you can actually investigate by using your own words and discover the back story.
The first real evidence of espionage has been uncovered on Agrihan, and Nakagawa has turned to enlist outside help. Nakagawa Corp has prepared a virtual training simulation of a home break-in that will test your ability to function within its robot operated facilities.
You must first discover what happened in the house in the 48 hours prior to the break-in and why the house is empty. Next, you’ll direct a robot to remove all traces of this intrusion. If you pass the Intruder challenges, Nakagawa will entrust you with the mission of finding the spy.
In Intruder you see and control Jimmy through cameras embedded in the walls. You can also look through his vision sensors (play in first person). In Arrival, you’ll play in third person, and you get to choose your male or female character.
You’ll use your robot communications to acquire the equipment for your mission. If you’re able to think clearly and quickly under pressure, you’ll help Bot Colony avert great danger.
After swooping down on mutinous robots in a Hunter Bot shaped like a bird of prey, you land on an abandoned oil rig. Here, you'll face the robots who managed to hide from you, who will sneak up on you from unexpected places. If you're caught, you'll have to prove that you're human in order to survive - by passing a Humanity Test. Philip K Dick conceived the Empathy Test in his Do Androids Dream of Electric Sheep?, the novel that inspired the Blade Runner movie. This Empathy Test is administered to Nexus-5 replicants pretending to be human. In Riot, the test is administered by robots to YOU. You’re suspected of being a new generation android sent by Nakagawa to derail their mutiny. If you’re turned into a human guinea pig, you'll have to figure out a way to escape.
Conversation with the characters makes Bot Colony gameplay unique. Characters understanding what you say is really new. We've developed advanced Natural Language Understanding (NLU) to bring you a unique experience. Shooting and blowing stuff up, fighting, looting, crashing cars, and jumping from platforms are already handled quite well in other games. Bot Colony brings you a novel game experience: you’ll make progress in the game if you communicate successfully with the characters.
Bot Colony offers the player a unique experience of interaction with artificial intelligence. Novels like "2001: A Space Odyssey" and "I, Robot", and movies such as Blade Runner wonderfully romanticized Artificial Intelligence, but as of yet no work of art has made AI truly interactive. This unique experience will challenge your mind and entertain you; the ultra literal way that robots understand language will make you realize how much we take for granted when we speak with other people.
In Bot Colony you will communicate with the game's robot characters using your own words instead of pre-arranged dialogue. Experience a new, natural kind of interaction: Forget the scripted dialogue trees and canned responses common in other games.
Our game characters understand English well enough to enable players to complete objectives and game levels. Off topic conversations are also supported, and characters use them as an opportunity to share what they know - and to learn new concepts taught to them by the player!
In Bot Colony, the characters understand English in a 3D environment (situated environment). They will understand references to object, commands, and can answer questions about events they witnessed. You can even teach them new commands. This is made possible by a robust Natural Language Understanding pipeline, that supports references to surrounding objects.
Bot Colony has been Greenlit by Steam
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